I’ve never paid full price for a computer game. I’m one of the guys who waits until a game has been out for a while and is available for half price or less. Still, I’m one of your customers who buys instead of bootlegs, and I have several suggestions for removing some of the suck you’ve engineered into your games.
Limit the Opening Credits and Ads
The first time I load the game I watch those cinematic openings you spent so much time developing. Then I watch the ads for the seven different development companies that had their fingers in the pie. Then I never want to see them again. I don’t want to keep hitting the space bar or escape key to get past each one, and I get really annoyed when you don’t even allow that. I want to play your game, not watch your spinning zooming logos.
The same goes for cut scenes during missions. The Grand Theft Auto series lets me space bar past the scenes at the beginning of a mission, but the ones during the mission can’t be bypassed. It takes me several tries to get past some of the more complex missions, and I don’t want to have to watch those cut scenes over and over and over again. You’re supposed to be entertaining me, not annoying me.
Let Me Save Whenever I Want
GTA doesn’t let you save during a mission. Some missions are long and complex, and require a long setup before I get to the actual shooting. It’s bad enough that I’ve got to drive three miles, buy a new shirt, then drive another three miles to get to the action, but when I’ve got to do that over and over and over I’m cursing you out for your lousy game design.
I’m currently trying to beat the “Deconstruction For Beginners” mission in GTA 4. First I’ve got to drive to Playboy’s place and pick him up. No problem, but then I’ve got to drive and drive and drive and drive to get to the site. Then we take a sloooooow lift to the top of a twenty story building, where I snipe some bad guys. Then I get to take the same slow lift down. Then, finally, I get to the real action. I’ve yet to make it through that mission, and when I fail I’ve got to go through all that crap again. It’s stupid and frustrating and annoying and unnecessary. It sucks. At the very least I should be able to save at the end of that boring ride down the lift. But no, you’ve got to punish me by forcing me to go through all that boring crap over and over again.
And when I save, let me name the save file however I want, instead of forcing me to save it under the name of the last mission, or in the case of other games, the location or level.
The Diablo series is even worse, not allowing saves when and where you want. If I stock up on supplies and lose a boss fight I get to spend a half hour re-gathering supplies and weapons to have another shot at it. I figured out how to get around it by copying the save files to a temporary directory, then restoring them and re-loading the game, but that shouldn’t be necessary. Let me save before I go into the cave or the chamber or wherever instead of punishing my failure with boredom.
Allow Different Levels of Cheats
Some games allow a god mode, and nothing else. God mode is boring. Let me select a little cheat if I just need a little help, like restoring my health but staying vulnerable to enemy fire.
Starcraft, which does everything right, is a good example. I can cheat a little by adding a small amount of gas or minerals to my resource stash, or, with a different cheat, I can bank a massive amount.
Provide a Way Around Impossible Missions
In GTA San Andreas one mission, late in the game, requires you to prove yourself worthy of hiring a getaway man by racing him. He gets a sports car, you get a clunky sedan, and during the race the cops show up and smash into you, while leaving him alone. (If you try parking a better car near the club where the race starts, the game removes it.) I must have tried that mission two dozen times, and with three or four different approaches, before giving up on the game. I’d already got my $9.95’s worth of fun out of it, but it would have been nice to finish. At the very least provide a way to bypass missions you just can’t get through, perhaps by paying a hefty fee to a NPC.
Stay True To The Game
When I buy a shooter, I want to play a shooter. If I wanted to play Pacman or Donkey Kong I would have bought Packman or Donkey Kong.
The otherwise excellent Max Payne games featured 3d dream mazes Max had to traverse to continue the game. They were wispy threads set in space, and required jumping from level to level (with no margin for error) to continue the game. Miss by a little and you fall into infinity and die. It was stupid and had nothing to do with the game.
Half-Life 2 was even worse. Having read the games accolades for years I was happy to see it in the cheepie bins a couple of years ago. I started the game, sat through the unnecessarily long, un-bypassable intro, and got into the action, but before I could get far I was presented with a series of boxes I had to hop around on to get to the next level. Because this was first person perspective I couldn’t see where I was going and the slightest miscalculation resulted in me falling to my death. I tried it for an hour, cursed the developers, uninstalled the game and vowed to never, ever buy anything by Valve again.
Speed Up Loading
I’m talking to you, Biohazard developers. It not only takes half of forever to load the game, but once it’s running it takes just as long to load a saved game. That’s sloppy programming and there’s no excuse for it. Learn your craft. Perhaps you should talk to Starcraft programmers. The game loads in seconds, and so do saved games.
Fix Your Bugs
This is another one for you, Rockstar.
GTA San Andreas had been out for years when I found it in the cheepie bins. Halfway through the game I ran into a bug where one of the NPCs runs into a parked vehicle and, for some reason, it kills him, turning the mission into a failure. Run the mission again, and it usually happens again. A bit of searching revealed this had been a bug for a long time, and you never fixed it. That’s pathetic.
GTA IV loves to lock up too. After an hour or two of play, while driving, the thing crashes so badly it requires a hard reboot. This happens about half the time I play it. I’m not running anything fancy, just good old XP with all the patches and updates and plenty of memory (3 gigs). The game has been out long enough that you should have fixed it by now, but considering your pathetic response to the San Andreas bug I’m not holding my breath.
Developers and designers, there’s no excuse for most of these failings. They’re obvious and unnecessary. Fix them and I’ll be far more likely to keep buying your stuff. Keep up the crap and I’ll spend my game money on your competitors.